#include <OpenGLViewportC.h>
Inheritance diagram for OpenGLViewportC:
Public Methods | |
virtual Edit::DataBlockI * | create () |
Creates new datablock. | |
virtual PluginClass::ClassIdC | get_class_id () const |
Returns class ID. | |
virtual const char * | get_class_name () |
Returns device's class name as NULL terminated string. | |
virtual void | set_perspective (const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32FOV, PajaTypes::float32 f32Aspect, PajaTypes::float32 f32ZNear, PajaTypes::float32 f32ZFar) |
Sets perspective viewport and projection matrix. | |
virtual void | set_ortho (const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32Left, PajaTypes::float32 f32Right, PajaTypes::float32 f32Top, PajaTypes::float32 f32Bottom, PajaTypes::float32 f32ZNear=-1, PajaTypes::float32 f32ZFar=1) |
Sets orthographic viewport and projection matrix. | |
virtual void | set_ortho_pixel (const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32ZNear=-1, PajaTypes::float32 f32ZFar=1) |
Sets orthographic viewport and projection matrix. | |
virtual PajaTypes::Vector2C | client_to_layout (const PajaTypes::Vector2C &rVec) |
Converts positions in screen pixels to the layout coordinate system. | |
virtual PajaTypes::Vector2C | layout_to_client (const PajaTypes::Vector2C &rVec) |
Converts positions in layout coordinate system uints to the screen pixels. | |
virtual PajaTypes::Vector2C | delta_client_to_layout (const PajaTypes::Vector2C &rVec) |
Converts delta values of screen pixels to the layout coordinate system. | |
virtual PajaTypes::Vector2C | delta_layout_to_client (const PajaTypes::Vector2C &rVec) |
Converts delta values layout coordinate system uints to the screen pixels. | |
virtual const PajaTypes::BBox2C & | get_viewport () |
Returns the viewport (visible are of the demo). | |
virtual const PajaTypes::BBox2C & | get_layout () |
Returns the layout (rendering are of the demo). | |
virtual PajaTypes::int32 | get_width () |
Returns the width of the screen in pixels. | |
virtual PajaTypes::int32 | get_height () |
Returns the height of the screen in pixels. | |
virtual PajaTypes::float32 | get_pixel_aspect_ratio () |
Returns the pixel aspect ratio. | |
virtual void | set_pixel_aspect_ratio (PajaTypes::float32 f32PixelAspect) |
Sets the pixel aspect ratio (height per width). | |
virtual void | set_dimension (PajaTypes::int32 i32PosX, PajaTypes::int32 i32PosY, PajaTypes::int32 i32Width, PajaTypes::int32 i32Height) |
Sets the dimension of the OpenGL rendering are in pixels (used internally). | |
virtual void | set_viewport (const PajaTypes::BBox2C &rViewport) |
Sets the viewport (used internally). | |
virtual void | set_layout (const PajaTypes::BBox2C &rLayout) |
Sets the layout (used internally). | |
virtual void | activate () |
Resets the last set viewport to the device. | |
Static Public Methods | |
OpenGLViewportC * | create_new () |
Protected Methods | |
OpenGLViewportC () | |
Default constructor (used internally). | |
virtual | ~OpenGLViewportC () |
Default destructor. |
The purpose of the device interface for OpenGL is to setup the area where an effect can draw and to convert coordinates from screen (pixel) coordinates to the layout.
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Default constructor (used internally).
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Default destructor.
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Resets the last set viewport to the device.
Implements GraphicsViewportI. |
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Converts positions in screen pixels to the layout coordinate system.
Implements GraphicsViewportI. |
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Creates new datablock. The create method of data block class creates new instance of the same class the data block is. Example implementation: DataBlockI* TGAImportC::create() { return new TGAImportC; }
Implements DataBlockI. |
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Converts delta values of screen pixels to the layout coordinate system.
Implements GraphicsViewportI. |
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Converts delta values layout coordinate system uints to the screen pixels.
Implements GraphicsViewportI. |
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Returns class ID.
Implements DeviceInterfaceI. |
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Returns device's class name as NULL terminated string.
Implements DeviceInterfaceI. |
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Returns the height of the screen in pixels.
Implements GraphicsViewportI. |
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Returns the layout (rendering are of the demo).
Implements GraphicsViewportI. |
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Returns the pixel aspect ratio.
Implements GraphicsViewportI. |
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Returns the viewport (visible are of the demo).
Implements GraphicsViewportI. |
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Returns the width of the screen in pixels.
Implements GraphicsViewportI. |
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Converts positions in layout coordinate system uints to the screen pixels.
Implements GraphicsViewportI. |
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Sets the dimension of the OpenGL rendering are in pixels (used internally).
Implements GraphicsViewportI. |
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Sets the layout (used internally).
Implements GraphicsViewportI. |
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Sets orthographic viewport and projection matrix.
Implements GraphicsViewportI. |
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Sets orthographic viewport and projection matrix.
This method is equivalent to call glOrtho with: glOrtho( 0, <viewport width>, 0, <viewport height>, f32ZNear, f32ZFar ); Scrissor testing is enabled and the bounding box is used to define the scissor box. Implements GraphicsViewportI. |
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Sets perspective viewport and projection matrix.
Implements GraphicsViewportI. |
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Sets the pixel aspect ratio (height per width).
Implements GraphicsViewportI. |
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Sets the viewport (used internally).
Implements GraphicsViewportI. |