#include <GraphicsViewportI.h>
Inheritance diagram for GraphicsViewportI:
Public Methods | |
virtual PluginClass::SuperClassIdC | get_super_class_id () const |
Returns super class ID. | |
virtual PajaTypes::uint32 | save (FileIO::SaveC *pSave) |
Serialize device settings to a Demopaja output stream. | |
virtual PajaTypes::uint32 | load (FileIO::LoadC *pLoad) |
Serialize device settings from a Demopaja input stream. | |
virtual void | set_perspective (const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32FOV, PajaTypes::float32 f32Aspect, PajaTypes::float32 f32ZNear, PajaTypes::float32 f32ZFar)=0 |
Sets perspective viewport and projection matrix. | |
virtual void | set_ortho (const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32Left, PajaTypes::float32 f32Right, PajaTypes::float32 f32Top, PajaTypes::float32 f32Bottom, PajaTypes::float32 f32ZNear=-1, PajaTypes::float32 f32ZFar=1)=0 |
Sets orthographic viewport and projection matrix. | |
virtual void | set_ortho_pixel (const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32ZNear=-1, PajaTypes::float32 f32ZFar=1)=0 |
Sets orthographic viewport and projection matrix. | |
virtual PajaTypes::Vector2C | client_to_layout (const PajaTypes::Vector2C &rVec)=0 |
Converts positions in screen pixels to the layout coordinate system. | |
virtual PajaTypes::Vector2C | layout_to_client (const PajaTypes::Vector2C &rVec)=0 |
Converts positions in layout coordinate system uints to the screen pixels. | |
virtual PajaTypes::Vector2C | delta_client_to_layout (const PajaTypes::Vector2C &rVec)=0 |
Converts delta values of screen pixels to the layout coordinate system. | |
virtual PajaTypes::Vector2C | delta_layout_to_client (const PajaTypes::Vector2C &rVec)=0 |
Converts delta values layout coordinate system uints to the screen pixels. | |
virtual const PajaTypes::BBox2C & | get_viewport ()=0 |
Returns the viewport (visible are of the demo). | |
virtual const PajaTypes::BBox2C & | get_layout ()=0 |
Returns the layout (rendering are of the demo). | |
virtual PajaTypes::int32 | get_width ()=0 |
Returns the width of the screen in pixels. | |
virtual PajaTypes::int32 | get_height ()=0 |
Returns the height of the screen in pixels. | |
virtual PajaTypes::float32 | get_pixel_aspect_ratio ()=0 |
Returns the pixel aspect ratio. | |
virtual void | set_pixel_aspect_ratio (PajaTypes::float32 f32PixelAspect)=0 |
Sets the pixel aspect ratio. | |
virtual void | set_dimension (PajaTypes::int32 i32PosX, PajaTypes::int32 i32PosY, PajaTypes::int32 i32Width, PajaTypes::int32 i32Height)=0 |
Sets the dimension of the OpenGL rendering are in pixels (used internally). | |
virtual void | set_viewport (const PajaTypes::BBox2C &rViewport)=0 |
Sets the viewport (used internally). | |
virtual void | set_layout (const PajaTypes::BBox2C &rLayout)=0 |
Sets the layout (used internally). | |
virtual void | activate ()=0 |
Resets the last set viewport to the device. | |
Protected Methods | |
GraphicsViewportI () | |
Default constructor. | |
virtual | ~GraphicsViewportI () |
Default destructor. |
The purpose of the device interface is to setup the area where an effect can draw and to convert coordinates from screen (pixel) coordinates to the layout.
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Default constructor.
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Default destructor.
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Resets the last set viewport to the device.
Implemented in OpenGLViewportC. |
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Converts positions in screen pixels to the layout coordinate system.
Implemented in OpenGLViewportC. |
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Converts delta values of screen pixels to the layout coordinate system.
Implemented in OpenGLViewportC. |
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Converts delta values layout coordinate system uints to the screen pixels.
Implemented in OpenGLViewportC. |
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Returns the height of the screen in pixels.
Implemented in OpenGLViewportC. |
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Returns the layout (rendering are of the demo).
Implemented in OpenGLViewportC. |
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Returns the pixel aspect ratio.
Implemented in OpenGLViewportC. |
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Returns super class ID.
Implements DeviceInterfaceI. |
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Returns the viewport (visible are of the demo).
Implemented in OpenGLViewportC. |
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Returns the width of the screen in pixels.
Implemented in OpenGLViewportC. |
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Converts positions in layout coordinate system uints to the screen pixels.
Implemented in OpenGLViewportC. |
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Serialize device settings from a Demopaja input stream.
Implements DeviceInterfaceI. |
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Serialize device settings to a Demopaja output stream.
Implements DeviceInterfaceI. |
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Sets the dimension of the OpenGL rendering are in pixels (used internally).
Implemented in OpenGLViewportC. |
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Sets the layout (used internally).
Implemented in OpenGLViewportC. |
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Sets orthographic viewport and projection matrix.
Implemented in OpenGLViewportC. |
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Sets orthographic viewport and projection matrix.
This method is equivalent to call glOrtho with: glOrtho( 0, <viewport width>, 0, <viewport height>, f32ZNear, f32ZFar ); Scrissor testing is enabled and the bounding box is used to define the scissor box. Implemented in OpenGLViewportC. |
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Sets perspective viewport and projection matrix.
Implemented in OpenGLViewportC. |
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Sets the pixel aspect ratio.
Implemented in OpenGLViewportC. |
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Sets the viewport (used internally).
Implemented in OpenGLViewportC. |