activate() | OpenGLViewportC | [virtual] |
client_to_layout(const PajaTypes::Vector2C &rVec) | OpenGLViewportC | [virtual] |
create() | OpenGLViewportC | [virtual] |
create_new() (defined in OpenGLViewportC) | OpenGLViewportC | [static] |
DataBlockI() | DataBlockI | [protected] |
delta_client_to_layout(const PajaTypes::Vector2C &rVec) | OpenGLViewportC | [virtual] |
delta_layout_to_client(const PajaTypes::Vector2C &rVec) | OpenGLViewportC | [virtual] |
DeviceInterfaceI() | DeviceInterfaceI | [protected] |
get_alive() const | DataBlockI | [virtual] |
get_class_id() const | OpenGLViewportC | [virtual] |
get_class_name() | OpenGLViewportC | [virtual] |
get_exclusive() const | DeviceInterfaceI | [virtual] |
get_height() | OpenGLViewportC | [virtual] |
get_layout() | OpenGLViewportC | [virtual] |
get_pixel_aspect_ratio() | OpenGLViewportC | [virtual] |
get_state() const | DeviceInterfaceI | [virtual] |
get_super_class_id() const | GraphicsViewportI | [virtual] |
get_viewport() | OpenGLViewportC | [virtual] |
get_width() | OpenGLViewportC | [virtual] |
GraphicsViewportI() | GraphicsViewportI | [protected] |
layout_to_client(const PajaTypes::Vector2C &rVec) | OpenGLViewportC | [virtual] |
load(FileIO::LoadC *pLoad) | GraphicsViewportI | [virtual] |
m_bAlive (defined in DataBlockI) | DataBlockI | [protected] |
m_ui32State (defined in DeviceInterfaceI) | DeviceInterfaceI | [protected] |
OpenGLViewportC() | OpenGLViewportC | [protected] |
query_interface(const PluginClass::SuperClassIdC &rSuperClassId) | DeviceInterfaceI | [virtual] |
release() | DataBlockI | [virtual] |
save(FileIO::SaveC *pSave) | GraphicsViewportI | [virtual] |
set_alive(bool bState) | DataBlockI | [virtual] |
set_dimension(PajaTypes::int32 i32PosX, PajaTypes::int32 i32PosY, PajaTypes::int32 i32Width, PajaTypes::int32 i32Height) | OpenGLViewportC | [virtual] |
set_layout(const PajaTypes::BBox2C &rLayout) | OpenGLViewportC | [virtual] |
set_ortho(const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32Left, PajaTypes::float32 f32Right, PajaTypes::float32 f32Top, PajaTypes::float32 f32Bottom, PajaTypes::float32 f32ZNear=-1, PajaTypes::float32 f32ZFar=1) | OpenGLViewportC | [virtual] |
set_ortho_pixel(const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32ZNear=-1, PajaTypes::float32 f32ZFar=1) | OpenGLViewportC | [virtual] |
set_perspective(const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32FOV, PajaTypes::float32 f32Aspect, PajaTypes::float32 f32ZNear, PajaTypes::float32 f32ZFar) | OpenGLViewportC | [virtual] |
set_pixel_aspect_ratio(PajaTypes::float32 f32PixelAspect) | OpenGLViewportC | [virtual] |
set_state(PajaTypes::uint32 ui32State) | DeviceInterfaceI | [virtual] |
set_viewport(const PajaTypes::BBox2C &rViewport) | OpenGLViewportC | [virtual] |
~DataBlockI() | DataBlockI | [protected, virtual] |
~DeviceInterfaceI() | DeviceInterfaceI | [protected, virtual] |
~GraphicsViewportI() | GraphicsViewportI | [protected, virtual] |
~OpenGLViewportC() | OpenGLViewportC | [protected, virtual] |