bind_texture(PajaSystem::DeviceInterfaceI *pInterface, PajaTypes::uint32 ui32Properties)=0 | GraphicsBufferI | [pure virtual] |
create()=0 | GraphicsBufferI | [pure virtual] |
DataBlockI() | DataBlockI | [protected] |
DeviceInterfaceI() | DeviceInterfaceI | [protected] |
flush()=0 | GraphicsBufferI | [pure virtual] |
get_alive() const | DataBlockI | [virtual] |
get_class_id() const=0 | DeviceInterfaceI | [pure virtual] |
get_class_name()=0 | DeviceInterfaceI | [pure virtual] |
get_exclusive() const | DeviceInterfaceI | [virtual] |
get_state() const | DeviceInterfaceI | [virtual] |
get_super_class_id() const | GraphicsBufferI | [virtual] |
GraphicsBufferI() (defined in GraphicsBufferI) | GraphicsBufferI | [protected] |
init(PajaTypes::uint32 ui32Flags, PajaTypes::uint32 ui32Width=0, PajaTypes::uint32 ui32Height=0)=0 | GraphicsBufferI | [pure virtual] |
load(FileIO::LoadC *pLoad) | GraphicsBufferI | [virtual] |
m_bAlive (defined in DataBlockI) | DataBlockI | [protected] |
m_ui32State (defined in DeviceInterfaceI) | DeviceInterfaceI | [protected] |
query_interface(const PluginClass::SuperClassIdC &rSuperClassId) | DeviceInterfaceI | [virtual] |
read_pixels(PajaTypes::uint32 ui32Flags, void *pData)=0 | GraphicsBufferI | [pure virtual] |
release() | DataBlockI | [virtual] |
save(FileIO::SaveC *pSave) | GraphicsBufferI | [virtual] |
set_alive(bool bState) | DataBlockI | [virtual] |
set_graphicsdevice(GraphicsDeviceI *pDevice)=0 | GraphicsBufferI | [pure virtual] |
set_state(PajaTypes::uint32 ui32State) | DeviceInterfaceI | [virtual] |
~DataBlockI() | DataBlockI | [protected, virtual] |
~DeviceInterfaceI() | DeviceInterfaceI | [protected, virtual] |
~GraphicsBufferI() (defined in GraphicsBufferI) | GraphicsBufferI | [protected, virtual] |