A sequence of animated keyframes can be looped to achieve constantly repeating animation. By default a sequence is not looped. Looping happens when the current time is out of the range of the animated sequence. There are three types of Out of range methods: Constant, Repeat and Loop. These types of looping can be assigned to occur before and after the sequence.
Constant
The constant Out of range method uses the first or the last keyframe when the time is out of the range of the animated sequence.
Repeat
Repeat out of range method repeats the sequence as long as it is necessary.
Loop
Loop out of range method repeats the sequence but the difference between the repeat and loop methods is that repeat repeats the sequence as it is, but loop makes it possible to have a continous curve also at the point where the sequence starts to repeat itself.
To modify the interpolation method:
NOTE: If you hit a keyframe with the right mouse button you will see the keyframe's properties. Try to hit some other space in the row, for example the grey bar which shows the animated sequence, to get the animation sequence's properties.
Copyright © 2000-2002 Moppi Productions